The Cynic's guide to designing for Social good

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1 min

rebecca rae-evans

Designing for social good is often very different from designing for not social good. Sometimes we need to add friction, rather than reduce it; if we don’t think properly about language and accessibility, we could exclude those who most need it, if we don’t design appropriate safeguarding, people might face harm, or even death. Rebecca Rae-Evans, Chief Design Officer @Snook, takes an honest, cynical, and sometimes amused look at the world of social design.

 

 

The main key learnings :

  • Innovating the organizational chart through frustration. Speak to the right people who can change things and then the outcome
  • Taking ownership of frustration. If you don't understand the problem, it may mean that you are angry for the wrong reasons and that it is time to take action to help.
  • Seek impact. Given the sensitivity of the topic, impact must be essential at the expense of the financial model.

 

Published on 20 Dec 2022

Updated on 01 Oct 2024

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Written by
Nader Bakkar
Nader Bakkar Nader began as an Editorial Webmaster at UCCIFE in 2012. After roles at France Européenne Télécoms and USERADGENTS for 8 years, where he evolved from Communication Officer to Digital Project Manager/Product Owner, he gained expertise in project management and agile Scrum methodology. Currently a consultant at Thiga since 2022, he excels as a Product Manager, having previously been a Mobile Product Owner at Sephora and a Delivery Coach at Air Liquide.

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